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blaze10.txt
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1997-02-20
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╔════════════════════════╗
║ Title : BLAZE GUN ║
╚════════════════════════╝
Filename : BLAZE10.ZIP
Version : 1.0
Date : 11/21/96
Author : Jonathan E. Wright
Other mods: Cujo (CUJO12C.ZIP)
Email : nelno@interpath.com
Web Page : Go to my web page for the latest Blaze Gun and Cujo updates
http://www.trailerpark.com/phase1/nelno/
Credits : id for designing the most innovative and customizable game
the world has ever seen.
╔═══════════════╗
║ Type of Mod ║
╚═══════════════╝
Quake C : yes
Sound : no
MDL : yes
╔═════════════════════╗
║ Format of Quake C ║
╚═════════════════════╝
unified diff : no
context diff : no
.qc files : yes
progs.dat : yes
See the included file PROGS.SRC for a list of which files have been
modified and which were added.
╔═══════════════════════════════════╗
║ Description of the Modification ║
╚═══════════════════════════════════╝
Replaces the regular nail gun with the fire launching Blaze Gun! The blaze
gun has the following attributes and is unique among weapon mods:
■ fires flame models, not pixelated sprites
■ launched flames are affected by gravity
■ for the above reason it does not auto aim
■ launched flames are extinguished upon impact with water or acid
■ the blaze gun _can_ be fired under water, but not much happens
■ all new, very cool sound effects for the firing, impacting and
extinguishing flames
■ besides initial impact damage the flame has a slight area effect damage
■ firing the weapon produces kick-back, affecting the velocity of the
firing player
■ there is a chance that flames will catch an entity on fire when it
impacts it
■ multiple flames can catch onto an enemy, all visible burning it
■ flames can spread from one burning entity to another, to other players
or to the player who fired the flame
■ flames can only be extinguished by immersing the flame (not necessarily
the entire burning entity) in water or acid
■ zombies recieve extra damage while burning (but not from impact) in order
that they might eventually gib
A significant amount of time was spent balancing this weapon to make it
worth using in both single player and deathmatch games. The main
disadvantages of the weapon are its kickback, its gravity affected
trajectory, and its capability of injuring the wielder. This is balanced
by the weapon's area effect, the ability to ignite enemies, and the chance
that the fire will spread to other enemy entities. The weapon is slighty
more powerful in single player games because monsters are not modified to
seek water when burning.
This weapon will be included in the release of Cujo 1.3, but is intended
for use on servers, provided that the custom sounds are replaced when
it is installed in the server code.
╔═══════════════════════════╗
║ How to use Modification ║
╚═══════════════════════════╝
Select the Blaze Gun by choosing what is normally the nail gun. Fire away.
╔═══════════════════════════════════╗
║ How to Install the Modification ║
╚═══════════════════════════════════╝
1) Create a directory within the Quake directory called BLAZE.
2) Unzip the files from this archive into that directory, using the -d
option with PKUNZIP. Winzip will create the correct directories
automatically.
3) Start Quake by typing: QUAKE -GAME BLAZE
4) Play with fire.
╔═════════════════════╗
║ Technical Details ║
╚═════════════════════╝
All the source for Blaze Gun ver 1.0 is included in the BLAZE.QC file,
with the exception of two changes to WEAPONS.QC which are clearly marked
with "//BLAZE GUN 1.0 -".
BLAZE.QC should be compiled before weapons.qc, as is shown in the example
PROGS.DAT file.
Known Bugs:
■ None so far (jinx)
╔═══════════════════════╗
║ Future Enhancements ║
╚═══════════════════════╝
■ May allow health pack to extinguish flames, since some levels do not
contain water.
Please email me at nelno@interpath.com with any suggestions for
improvements.
╔════════════════════╗
║ Revision History ║
╚════════════════════╝
Version 1.0
■ Initial release
╔══════════════════════════════════════════╗
║ Copyright and Distribution Permissions ║
╚══════════════════════════════════════════╝
Authors MAY use these modifications as a basis for other
publically available work. Please send me any modifications
you make!
You may distribute this Quake modification in any electronic
format as long as this description file remains intact and unmodified
and is retained along with all of the files in the archive.
The only exception to the above statements is that ACTURA SOFTWARE
may not modify, distribute, or do anything at all, in any form, by
any means with any of these files!